I am a VFX Supervisor that works both on-set, in post, and across the entire life span of a production. I'm a great believer in getting VFX involved early in productions, even if the production is not heavy on VFX. This can be to advise on potential issues around location filming, production design, and solving complex shots with the aid of 'invisible VFX', as well as the common VFX foregrounded elements.For most of 2025 I was working in Immersive tech for Meta, specifically on bridging the more cinematic look into VR/AR/and MR for high end TV production.So far this year (2026) I have been concentrating on the validity of AI within VFX and production as a whole.I'm a member of the Visual Effects Society.
I take an interest in the cinematics of TV and movies, and am attached to the idea of communication of narrative through lens choices, shot decisions, lighting etc.I'm particularly interested in invisible VFX, and have worked in several projects where this has been the main aim.AI is of course an interest, but more from the point of view of how such a powerful technology can faithfully be harnessed in a production context.
Science Fiction
British English