Art Department Assistant with experience across high-end film productions, including No Time to Die (2021) and Mickey 17 (2025). I have a strong foundation in traditional fine art, with skills in drawing, painting and model-making, which support my work in set design, prop making and visual storytelling. Proficient in Adobe Photoshop and experienced in creating 3D renders, concept art, and pre-visualisation using Blender and Unreal Engine. Comfortable with sourcing and dressing props, preparing moodboards and technical drawings, and supporting teams through all stages of production. Based in the West Midlands and enthusiastic about contributing to local Film and TV projects.